David Wentzler released today a new update for the DAW Audio Evolution Mobile Studio for iPad. It includes new features, improvements and bug fixes.
Available here: Audio Evolution Mobile Studio v.1.1.6
Record your ideas on the go or create entire music productions from scratch, we’ll leave it up to you! This app is a portable multitrack audio and MIDI recording studio featuring virtual instruments, editing with unlimited undo/redo, mixing, real-time effects, automation and much more!
What’s New in Version 1.1.6
- Added support for cloud sync/back-up using Google Drive
- Long-tapping the instrument selection button will switch to the IAA interface when an IAA instrument is selected
- Added ‘Edit’ button to virtual keyboard for IAA instruments to switch to the IAA interface
- Drum pattern track can now be zoomed
- Solved issues with audio unit v3 effects
- Solved issue with IAA effect
- Solved an issue with reading compressed formats
- Solved an issue where some AUv3 audio units would not load (for example, the Rough Rider)
- Pasting MIDI clips such that a new track would be created caused an exception. Solved.
- Muting a AUv3 instrument track could cause noises or a heavy CPU load. Solved.
- Disconnecting a headset or USB audio interface would erroneously reset the input of an AudioBus track. Solved.
- Moving the volume faders and EQ sliders could cause zipper noise. Solved.
- The trigger area of the parameter buttons in the Toneboosters EQ were too small, making them hard to hit on iPhone’s. Solved.
- Moving the Volume, EQ, Fx Send, Panning or MIDI velocity slider slowly would pop up a menu which could be irritating. Double-tapping now pops up the menu instead.
- Added links to video tutorials, Facebook and Twitter pages to More menu
- Solved issue with sample rate conversion on import
- On failure of setting the hardware sample rate, the app will now use resampling to be able to play/recording your project in any situation
- Solved an issue where loading an audio file that was zoomed in to more than 256 pixels per second would not display
- Plugging in/out headphones or a USB audio device while monitoring could cause a large delay and CPU usage. Solved.
Available here: Audio Evolution Mobile Studio v.1.1.6
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