All The Machines False Memory: a plugin that creatively tears apart your sounds

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All The Machines False Memory is a new audio disintegration FX plugin for macOS, Windows, and iOS that creatively tears apart your sounds.

Sounds are often drastically shaped using effects, like distortion, overdrive, bit-crusher, etc. These add harmonics, transforming them into crunchy, aggressive timbres.

All The Machines, developers of the SKIIID drum synth, have released False Memory, an FX that introduces a different shaping concept. It’s a plugin that creatively breaks down sounds.

All The Machines False Memory
desktop UI

All The Machines False Memory

False Memory is a new effects processor plugin for macOS, Windows, and iOS. It’s described as a real-time audio desintegration effect that can strangely decay sounds, corrupt them, or even break them down entirely.

One thing is certain: it’s not a distortion or wavefolder effect. It’s more of a multi-effects unit with a variety of concepts of shaping and bending.

The new All The Machines False Memory plugin consists of three engines/effects: destruction, atmosphere, and texture.

Destruction, as the name suggests, is about creatively destroying sound. In the center, you have the analog/digital slider that has two distinct flavors.

Slide left for warm, organic decay with three distinct characters: cassette wobble, reel-to-reel saturation, and VHS tracking errors. Go the other way for cold, precise sonic corruption, also with three flavors: Lo-Fi aliasing, circuit-bend glitches, and data-mosh block artifacts.

All The Machines False Memory
iOS UI

Above it is the drift slider, which introduces pitch and time destabilizations, ranging from subtle motion to a loss of grip. With the damage control, you can set how aggressively the signal gets torn apart.

Create Atmospheres And Textures

Then, you have the atmosphere section with two tweakable engines. Fog smears the frequency spectrum into clouds. Three selectable modes: tonal, inharmonic, and evolving, give you a wide range of results.

Ghosts, on the other hand, let past audio bleed through the current signal. You can explore three modes: echoes, imprints, and granular. Here, one summons the ghosts into the sounds.

The texture engine in All The Machines False Memory infuses the sound with a sense of grip through broken sonic qualities. Hiss adds tape noise while crackle introduces vinyl drops and surface damage.

Don’t miss the exciting evolve parameter here. Set it between 1 and 64 minutes and watch how the destruction evolves over time. A clean sound in the beginning, and a few minutes later, it’s torn apart. 

Inspiration brings the randomize button, which lets you generate all new settings with a single touch. And the memory slider is basically a dry/wet, with which you can launch the destruction.

First Impression

At first, I thought it was just another one of those tape-style retro processors that are so common these days. After watching several demos, I can say I was wrong. Yes, it has features like hiss, etc., but there are also other processors that bend your sounds in an unusual, chaotic way. 

The combination of these different effects makes a big difference here. You can quickly immerse yourself in bizarre, clicking, and broken sound worlds that are very fascinating. If you like chaos, crooked sounds, and noisy side effects, then this processor is for you.

All The Machines: False Memory is now available at an introductory price of 19€, down from 29€. It runs as a VST3, AU, and CLAP plugin on macOS (native Apple Silicon + Intel) and Windows. The iOS version with AUv3 support is out now for $3,99.

More information here: All The Machines / Apple App Store

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